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Triton144
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PostSubject: Vamping Help   Wed Oct 21, 2009 7:55 pm

Guide Dicontinued-Deleted


Last edited by Triton144 on Sat Apr 09, 2011 9:28 am; edited 1 time in total
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KrazySwagger
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PostSubject: Re: Vamping Help   Wed Nov 18, 2009 3:59 pm

Bullshit strategies I can do better than that Very Happy

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The_Deku_Nut
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PostSubject: Re: Vamping Help   Wed Nov 18, 2009 11:28 pm

lol. If anyone in our clan doesn't know this stuff straightup, then I quit lol. And you didn't mention the mystical power/op range of Ye Ol' Great Vamp Hammer. And claws of pillaging.
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PostSubject: Re: Vamping Help   Thu Nov 19, 2009 12:32 pm

lol and doom guards

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Superchlcken

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PostSubject: Re: Vamping Help   Sun Nov 22, 2009 7:52 am

Lol I've seen vamps do this and none of those work on a pro player, but graves might slow experienced players down, you know if they build a warning wall etc it doesn't matter if you build it far enough to not be seen.

I'm not criticizing your helpin hand, but I really think experienced players should be able to stop all of your suggestions.
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PostSubject: Re: Vamping Help   Tue Dec 08, 2009 11:12 am

That's true superchicken. This is what i do to counter that. Only works for semi-pro players, sometimes pro players. First of all whenever you play, try to memorize who likes to do what. Eg. 90% of the time, azure will build slayer tavryn at slayer area and research center outside.

Use Mini if you have one.

#1 Destroy safety wall
#2 walk away
#3 wind walk and go back so he doesn't hear you windwalking
#4 wait for his human to blink out to build the safety wall again
#5 BAM! kill his human

Again this only works for semi-pro players which likes safety walls.

pro players would use slayer to check for ww-ed vamp before blinking out.
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The_Deku_Nut
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PostSubject: Re: Vamping Help   Tue Dec 08, 2009 10:57 pm

Lol I've never seen anyone fall for the ww trick in the history of ever lol.
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PostSubject: Re: Vamping Help   Wed Dec 09, 2009 1:02 am

Another trick is to use mini and patrol potential entrance of bases people are likely to build. They blink in to build a wall and them BAM! they get hit by mini and cant blink cuz of cd. Works most of the time if u get a early mini.
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PostSubject: Re: Vamping Help   Wed Dec 09, 2009 5:17 am

Or, better yet, buy a windwalk potion for your mini, and put it on hold just at the edge of where warning walls are likely to be built. Then, when they blink out, your mini will be there, and you can take them then.
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PostSubject: Re: Vamping Help   Thu Dec 10, 2009 1:22 am

that's basically the same thing
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PostSubject: Re: Vamping Help   Thu Dec 10, 2009 1:46 am

Pretty much, yeah. But ww potion lasts for 10 minutes if not disturbed, so it can be effective for much longer.
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